1

A blacksmith’s apprentice with a hidden power. A master wizard. A quest to cleanse the Blight from the world.  

Alrion is unsatisfied with his quiet existence, but not sure what he should be doing instead. When a strange robed man arrives he changes everything with one simple statement. Alrion is a wizard.

But not just any wizard. To fulfil his destiny Alrion must leave the safety of his village and venture out into the world. His goal is to find the secret Pool of Knowledge, a special source of all known spells and wisdom.

Twisted creatures of the Blight, directed by an unknown force, are out to stop him and end his quest. Alrion must learn how to use his powers against the rising tide of evil monsters and drink from the Pool of Knowledge. If he is lost, so is the world’s last chance to be finally free from the Blight and its cursed taint.

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2

A fledgling wizard mastering his power. A fallen monk. A secret trial hidden in a desert temple.

Alrion has drunk from the Pool of Knowledge but barely survived. He is driven to improve his skill and prove his worth as a wizard.

In his dreams he sees a vision of his next goal, the Vault of Silence. It is a secret trial guarded by an order of monks and designed to test a person’s will. To get there, he must find a guide and negotiate his way through sprawling cities and a vast desert.

But the creatures of the Blight are organising. They have a leader and have infiltrated the general population. To reach the Vault of Silence Alrion will need to make new allies, learn new spells and face an old foe. Can he rise again to the challenge? Or will he be crushed by overwhelming odds?

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